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Discussion: Marelli 1.3 mjtd

  1. #51
    THE AVERAGE USER
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    Excuse me if I open another post similar I hook up to this.

    Do you think the maps pedal need a pair or IQ?

  2. #52
    THE AVERAGE USER
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    I would like to start making examples. Load the image cos? everyone can see it.

    I usually start from the torque limiter ( or limiters in this case) and then do the rest as I did the rev limiter.
    What do you think? ? done in a correct manner?
    Increase max of almost 20%



    Uploaded with ImageShack.us

  3. #53
    THE AVERAGE USER L'avatar di cinqueturbo
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    I think you left too soon, under a thousand you don't need anything,
    and this is still a limiter that then you could modare also spins more? high..

  4. #54
    THE AVERAGE USER
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    I like this guide guys, I'm testing it on my swift nevertheless+...
    I can not for? to get it up at high revs...down from 2000 to 4000 is quite good, with a fumosit? acceptable (no ? definitely a good map, are a beginner), and on the top? walls.
    About the maps pedal, the ecm calls, however, torque limiters? Makes them interpret correctly?

  5. #55
    THE AVERAGE USER L'avatar di cinqueturbo
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    Citazione Originally Written by Danny Visualizza Messaggio
    I like this guide guys, I'm testing it on my swift nevertheless+...
    I can not for? to get it up at high revs...down from 2000 to 4000 is quite good, with a fumosit? acceptable (no ? definitely a good map, are a beginner), and on the top? walls.
    About the maps pedal, the ecm calls, however, torque limiters? Makes them interpret correctly?
    But you see that and a 1,3 Diesel not a petrol..
    however, on a panda 1.3 or up to 4500giri pulls very well then walls too her..
    On the Turbo Diesel you have to take advantage of the couple, not the engine rpm...
    maybe mail the File to someone good, I can? definitely help if it is a problem of the map..

  6. #56
    THE AVERAGE USER
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    Some Five, I know For? walls, 4000, 4500..With the module that ran only the prex pulled of pi?... But those that sport has referred to as cash advances, why? are very different between 75 and 90?
    The maps lambda, what are they?

  7. #57
    THE AVERAGE USER L'avatar di cinqueturbo
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    Citazione Originally Written by Danny Visualizza Messaggio
    Some Five, I know For? walls, 4000, 4500..With the module that ran only the prex pulled of pi?... But those that sport has referred to as cash advances, why? are very different between 75 and 90?
    The maps lambda, what are they?
    We are dirtying a fantastic post..
    you should open your own discussion, but anyway..
    if you do not feel you post your file, put at least the number HW & SW so let's see what you talking about..

  8. #58
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    Citazione Originally Written by cinqueturbo Visualizza Messaggio
    I think you left too soon, under a thousand you don't need anything,
    and this is still a limiter that then you could modare also spins more? high..
    Perhaps c'? some of the misunderstanding.

    Immediately after the breakpoint, we have the value of torque at 4500rpm, going back up to where I left the curve golds that are the values of torque at 900rpm and 300rpm. The mod starts at 1200rpm with a 5% pi? to get a nearly 20% increase up to the end

  9. #59
    THE AVERAGE USER
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    No, No, Five, no ? not to post. I'm talking about in general, I noticed that if that is indicated by the good Sport, down, between 75 and 90 are very different. For my I had opened a post here ? to speak in general and try to understand all together, trying to create something constructive.
    I enclose a screen.


    90hp posted by sports...



    75hp of the Swift.

    I'm taking, as I said pocansi, this file into account why? I'm working on it, and need me to understand, I think it can serve to all. Now, if these are advances, why? cos? such a difference? Remain similar in the other two maps immediately after.


    Already, you have used the driver for moddare, or 2d?

  10. #60
    THE AVERAGE USER L'avatar di cinqueturbo
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    Already, you have used the driver for moddare, or 2d?[/QUOTE]

    Well I'm not an ace in the map that I have to anticipate..
    however, between 75 and 90 there are more? differences not only advances,
    and s? or the driver the problem is the driver 100%, but still the mod you make to 80% in 2D,
    even why? the driver will indicate the minimum of the maps. out driver ce work really...

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