it is a basic call it crude but it works and is reliable and you can go to the eye, and then, of course, technically, things are different,now it's up to bart.
Printable View
Bart, msport has given you the absolute basics to make a map..and not ? little.. now moddala and put it..
I did it: I gave birth to! :)
Now look the judgment, I hope it's not too merciless...
For your first map ? evil!!!! indeed.... you should refine a bit more time.. as he said msport and climb more gradually, both vertical and horizontal..
then for the other maps, such as the rail, etc., are subjective..
Thanks for the advice Chris156! :)
Then I started looking at the maps out of driver, and I found some small inaccuracies and oversights that I had committed: and then I correct...
Now I was looking for some other plan interesting type (IQ): let's see if I can find it...
I'm getting and learning a lot from this discussion, for this thank you very much for msport for the help provided and Chris156 for the precious tips: THANKS!!!!! :)
I'm still analyzing this map, and I dealt with a particular: on the axes of the map of the turbo I noticed that the real values are 400-5000 the first and 0-3200 the second.
I've seen the map x no I have the permissions.
anyway you can increase the time up to 640 point grid to the max value and then increasing slowly up to a max of 640 points.
I hope I was kiaroooo:o